Great game of Turkey: Difference between revisions
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[[Category:GovLab]] | [[Category:GovLab]] | ||
<rcode name="choices" embed=1 variables=" | <rcode name="choices" label="Choose policy" embed=1 variables=" | ||
name:option|description:Should the scarf ban in the universities be abandoned?|type:selection|options: | name:option|description:Should the scarf ban in the universities be abandoned?|type:selection|options: | ||
'Abandon scarf ban';Abandon scarf ban; | 'Abandon scarf ban';Abandon scarf ban; | ||
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</t2b> | </t2b> | ||
<rcode name="happiness" label= | <rcode name="happiness" label="Save your happiness score" embed=1 variables=" | ||
name:option|type:selection|options: | name:option|type:selection|options: | ||
'Abandon scarf ban';Abandon scarf ban; | 'Abandon scarf ban';Abandon scarf ban; |
Revision as of 01:02, 16 January 2016
Question
What is a good game to crowdsource citizen priorities about daily political decisions in such a way that
- it can be done using a mobile app,
- it characterises happiness of citizen groups of the decisions,
- it characterises progress of important societal values,
- it enables crowdsourcing the actual questions and options asked?
Answer
- See the top of the page for the main questionnaire of the game.
Rationale
Obs | Question | Option |
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1 | Should the scarf ban in the universities be abandoned? | Yes |
2 | Should the scarf ban in the universities be abandoned? | Partly |
3 | Should the scarf ban in the universities be abandoned? | No |
Questions | Choices | Happiness | Progress | Questionselection | Optionselection | User |
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Groups for Turkey | Progress categories |
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See also
Moderator:Jouni (see all) |
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Keywords
References